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 [AM] Sandaime Raikage

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Westfield
Hokage
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Posts : 747
Age : 25
Location : Russia/England

PostSubject: [AM] Sandaime Raikage   Mon Jan 28, 2013 11:50 am

Quote :
Quote :
Name: Third Wind Shadow
Alias: Sandaime Raikage
Role: Initiator/Carry

Stats:

Str: 16 [+1.6]
Agi: 24 [+2.4]
Int: 17 [+1.5]



Quote :



Lightning Skin


Effect: Upon activation, Sandaime will get a buff which would amplify his attack power by X% of his total Agility in a form of magical damage. Also with each strike Sandaime lays on the enemy unit, he gets X% bonus MS for X seconds per strike

Level 1 - 0.4 Agi Damage; 3% MS;
Level 2 - 0.8 Agi Damage; 5% MS;
Level 3 - 1.2 Agi Damage; 7% MS;
Level 4 - 1.6 Agi Damage; 9% MS;

Spell type: Active
Mana cost: 80
Cooldown: 12 / 10 / 8 / 6 seconds
Cast range: N/A
AoE: N/A
Duration: 8 seconds
Note:


Quote :


Jigokuzuki


Effect: After using the spell on the enemy unit, Raikage will dash forward towards him dealing damage and throwing the enemy behind him slowing down MS by 40% for X seconds

Level 1 - 80 Damage; 0.5 sec slow;
Level 2 - 120 Damage; 1.5 sec slow;
Level 3 - 160 Damage; 2.5 sec slow;
Level 4 - 200 Damage; 3.5 sec slow;

Spell type: Target/Unit
Mana cost: 80 / 100 / 120 / 140
Cooldown: 18 seconds
Cast range: 450
AoE: 150 (behind Raikage)
Duration: 0.5 / 1.5 / 2.5 / 3.5
Note:


Quote :


Ippon Nukite: Saikyo No Hoko


Effect: Upon using the spell on the enemy hero, Sandaime will steal X Agility points, as well as deal additional X magical damage.

Level 1 - 40 Damage; 5 Agility Stolen;
Level 2 - 60 Damage; 10 Agiity Stolen;
Level 3 - 80 Damage; 15 Agility Stolen;
Level 4 - 100 Damage; 20 Agility Stolen;

Spell type: Target/Unit
Mana cost: 80
Cooldown: 16
Cast range: 250
AoE: N/A
Duration: 10 seconds
Note:
*After the duration is over, the enemy hero from which agility was stolen will get it back


Quote :


Black Lightning


Effect: Sandaime will release a black lightning nova around him in 300 AoE dealing damage and purging all enemy units who are inside of the AoE.

Level 1 - 150 Damage +55% of total Agility as magical Damage;
Level 2 - 250 Damage +50% of total Agility as magical Damage;
Level 3 - 350 Damage +50% of total Agility as magical Damage;

Spell type: Active
Mana cost: 150 / 200 / 250
Cooldown: 80 seconds
Cast range: N/A
AoE: 300
Duration: 1.5 seconds
Note:
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Cut Chemist
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PostSubject: Re: [AM] Sandaime Raikage   Mon Jan 28, 2013 4:04 pm

Just because a hero steal's agility doesn't mean you need to make his spells, mainly his ultimate, incorporate agility for no real reason.
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Westfield
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Age : 25
Location : Russia/England

PostSubject: Re: [AM] Sandaime Raikage   Mon Jan 28, 2013 4:08 pm

Ive added the agility boost so that it would go well with his third. What do u suggest?
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Cut Chemist
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PostSubject: Re: [AM] Sandaime Raikage   Mon Jan 28, 2013 4:50 pm

I'd suggest changing the spell not to be a high damage AoE nuke. I mean you will easily be able to deal over 400 damage with the ultimate on a hero that can already carry.
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