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 Sasori - Sasori of the Red Sand

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Jiraiya
Cut Chemist
XenySTyle
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Nyaaaasshka
Student
Student
Nyaaaasshka


Posts : 136

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PostSubject: Re: Sasori - Sasori of the Red Sand   Sasori - Sasori of the Red Sand - Page 2 EmptySun Jul 17, 2011 1:41 pm

And what about ulti ? WIll you add silence effect on enemies and magic imm/dmg reduction on allies ?

P.s and remove this picture...i can't watch on him without weird thoughts...


Btw change role from initiator to support/pusher
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XenySTyle

XenySTyle


Posts : 46
Age : 33
Location : Serbia, Kula/Novi Sad

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PostSubject: Re: Sasori - Sasori of the Red Sand   Sasori - Sasori of the Red Sand - Page 2 EmptySun Jul 17, 2011 2:25 pm

Nyaaaasshka wrote:
And what about ulti ? WIll you add silence effect on enemies and magic imm/dmg reduction on allies ?

P.s and remove this picture...i can't watch on him without weird thoughts...


Btw change role from initiator to support/pusher

well i could add that but imo no1 would use it on enemies and if i add magic imm and reduction to allies it would be a bit op.

find a better pic and ill change it xD
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Nyaaaasshka
Student
Student
Nyaaaasshka


Posts : 136

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PostSubject: Re: Sasori - Sasori of the Red Sand   Sasori - Sasori of the Red Sand - Page 2 EmptySun Jul 17, 2011 5:29 pm

why not ? Do you know ulti of lucifer in dota ? Pretty same long silence plus DoT. Here instead of DoT will be stat reduction plus shorter silence.
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Natsu
Mod
Mod
Natsu


Posts : 1274
Age : 33
Location : In This beautifull world XD!

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PostSubject: Re: Sasori - Sasori of the Red Sand   Sasori - Sasori of the Red Sand - Page 2 EmptySun Jul 17, 2011 7:18 pm

XenySTyle wrote:
Nyaaaasshka wrote:
And what about ulti ? WIll you add silence effect on enemies and magic imm/dmg reduction on allies ?

P.s and remove this picture...i can't watch on him without weird thoughts...


Btw change role from initiator to support/pusher

well i could add that but imo no1 would use it on enemies and if i add magic imm and reduction to allies it would be a bit op.

find a better pic and ill change it xD

stick to your own idea dont change it, its a recomendation.
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XenySTyle

XenySTyle


Posts : 46
Age : 33
Location : Serbia, Kula/Novi Sad

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PostSubject: Re: Sasori - Sasori of the Red Sand   Sasori - Sasori of the Red Sand - Page 2 EmptySun Jul 17, 2011 10:19 pm

Natsu wrote:
XenySTyle wrote:
Nyaaaasshka wrote:
And what about ulti ? WIll you add silence effect on enemies and magic imm/dmg reduction on allies ?

P.s and remove this picture...i can't watch on him without weird thoughts...


Btw change role from initiator to support/pusher

well i could add that but imo no1 would use it on enemies and if i add magic imm and reduction to allies it would be a bit op.

find a better pic and ill change it xD

stick to your own idea dont change it, its a recomendation.

i wont change the ulti only the role coz i forgot to update that.

i know lucifers ulti,thats why he is banned in cm games...and as i said before no1 would waste a skill for 7 sec silence when u can buff an ally imo with nice stats


what do u all say to this build atm?
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mercinater
Chuunin
Chuunin
mercinater


Posts : 265

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PostSubject: Re: Sasori - Sasori of the Red Sand   Sasori - Sasori of the Red Sand - Page 2 EmptyMon Jul 18, 2011 1:48 am

I love that it's micro oriented char
would using ult on enemy char be opposite effects?
if not and it's only for buffing allies, you should change the word in its description from "If used" to "once used"

also i'm questioning how magnificent the advantage is given to melee chars such as lee and sak etc. as it would seem those chars get priority for this ult
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XenySTyle

XenySTyle


Posts : 46
Age : 33
Location : Serbia, Kula/Novi Sad

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PostSubject: Re: Sasori - Sasori of the Red Sand   Sasori - Sasori of the Red Sand - Page 2 EmptyMon Jul 18, 2011 4:28 am

mercinater wrote:
I love that it's micro oriented char
would using ult on enemy char be opposite effects?
if not and it's only for buffing allies, you should change the word in its description from "If used" to "once used"

also i'm questioning how magnificent the advantage is given to melee chars such as lee and sak etc. as it would seem those chars get priority for this ult

hmm since i removed most of movement slowing skills it could be used on enemies for opposite effects

ye,to some heroes this ulti might be op especially for late carry heroes but in the same time for some heroes its a big crap.

about discription, i havent changed them since the first edit so they might need a lil bit of change Razz
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Jiraiya
Anbu
Anbu
Jiraiya


Posts : 485
Age : 30
Location : Mount Mbyoku.

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PostSubject: Re: Sasori - Sasori of the Red Sand   Sasori - Sasori of the Red Sand - Page 2 EmptyMon Jul 18, 2011 10:25 am

XenySTyle wrote:
mercinater wrote:
I love that it's micro oriented char
would using ult on enemy char be opposite effects?
if not and it's only for buffing allies, you should change the word in its description from "If used" to "once used"

also i'm questioning how magnificent the advantage is given to melee chars such as lee and sak etc. as it would seem those chars get priority for this ult

hmm since i removed most of movement slowing skills it could be used on enemies for opposite effects

ye,to some heroes this ulti might be op especially for late carry heroes but in the same time for some heroes its a big crap.

about discription, i havent changed them since the first edit so they might need a lil bit of change Razz

It's cool ! But i never liked heroes that need really good control and all those stuff.... Razz Very Happy
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XenySTyle

XenySTyle


Posts : 46
Age : 33
Location : Serbia, Kula/Novi Sad

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PostSubject: Re: Sasori - Sasori of the Red Sand   Sasori - Sasori of the Red Sand - Page 2 EmptyMon Jul 18, 2011 3:09 pm

well imo hard controlable heroes > autoattackers or 1 click heroes Razz
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AdRyAn-IcE-mAn
Student
Student
AdRyAn-IcE-mAn


Posts : 96
Age : 30
Location : Romania

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PostSubject: Re: Sasori - Sasori of the Red Sand   Sasori - Sasori of the Red Sand - Page 2 EmptyMon Jul 18, 2011 4:06 pm

Jiraiya wrote:
XenySTyle wrote:
mercinater wrote:
I love that it's micro oriented char
would using ult on enemy char be opposite effects?
if not and it's only for buffing allies, you should change the word in its description from "If used" to "once used"

also i'm questioning how magnificent the advantage is given to melee chars such as lee and sak etc. as it would seem those chars get priority for this ult

hmm since i removed most of movement slowing skills it could be used on enemies for opposite effects

ye,to some heroes this ulti might be op especially for late carry heroes but in the same time for some heroes its a big crap.

about discription, i havent changed them since the first edit so they might need a lil bit of change Razz

It's cool ! But i never liked heroes that need really good control and all those stuff.... Razz Very Happy



its art Smile same with kankuro..... i saw qent1 playing with kankuro ...and i hate him Sad Sad he's fucking good Mad Very Happy
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XenySTyle

XenySTyle


Posts : 46
Age : 33
Location : Serbia, Kula/Novi Sad

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PostSubject: Re: Sasori - Sasori of the Red Sand   Sasori - Sasori of the Red Sand - Page 2 EmptyMon Jul 18, 2011 4:35 pm

so considering this build, rate it pls from 1-5 Smile)

if u dont like it what would u change.
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Nyaaaasshka
Student
Student
Nyaaaasshka


Posts : 136

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PostSubject: Re: Sasori - Sasori of the Red Sand   Sasori - Sasori of the Red Sand - Page 2 EmptyMon Jul 18, 2011 4:37 pm

XenySTyle wrote:


find a better pic and ill change it xD


Well, if smb will ask then it is YOU who said me to find another pic xD


Sasori - Sasori of the Red Sand - Page 2 336bbd79d345a4df9c6e03c


Jesus Christ ! Anyone please tell him to eat Icecream without such a mess!!!



About his build, i still think that you need to add silence effect when ulti is casted on enemy, cause it will be useless against nukers. 5-8 secs will be allright
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AdRyAn-IcE-mAn
Student
Student
AdRyAn-IcE-mAn


Posts : 96
Age : 30
Location : Romania

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PostSubject: Re: Sasori - Sasori of the Red Sand   Sasori - Sasori of the Red Sand - Page 2 EmptyMon Jul 18, 2011 4:40 pm

Nyaaaasshka wrote:
XenySTyle wrote:


find a better pic and ill change it xD


Well, if smb will ask then it is YOU who said me to find another pic xD


Jesus Christ ! Anyone please tell him to eat Icecream without such a mess!!!

omg u are crazy
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AdRyAn-IcE-mAn
Student
Student
AdRyAn-IcE-mAn


Posts : 96
Age : 30
Location : Romania

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PostSubject: Re: Sasori - Sasori of the Red Sand   Sasori - Sasori of the Red Sand - Page 2 EmptyMon Jul 18, 2011 4:42 pm

[quote="Nyaaaasshka"]
XenySTyle wrote:


find a better pic and ill change it xD

mabe my avatar pic is better
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XenySTyle

XenySTyle


Posts : 46
Age : 33
Location : Serbia, Kula/Novi Sad

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PostSubject: Re: Sasori - Sasori of the Red Sand   Sasori - Sasori of the Red Sand - Page 2 EmptyMon Jul 18, 2011 4:56 pm

i will say only O.M.G.


imo nukers wont have any chance against a hard carry with this buff...

adryan gimme a link and ill change it
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Cut Chemist
NWU Staff
NWU Staff
Cut Chemist


Posts : 984

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PostSubject: Re: Sasori - Sasori of the Red Sand   Sasori - Sasori of the Red Sand - Page 2 EmptyMon Jul 18, 2011 7:51 pm

3rd skill and ult not really changed.
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XenySTyle

XenySTyle


Posts : 46
Age : 33
Location : Serbia, Kula/Novi Sad

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PostSubject: Re: Sasori - Sasori of the Red Sand   Sasori - Sasori of the Red Sand - Page 2 EmptyMon Jul 18, 2011 7:56 pm

Cut Chemist wrote:
3rd skill and ult not really changed.

imo they are ok
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Cut Chemist
NWU Staff
NWU Staff
Cut Chemist


Posts : 984

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PostSubject: Re: Sasori - Sasori of the Red Sand   Sasori - Sasori of the Red Sand - Page 2 EmptyMon Jul 18, 2011 7:58 pm

XenySTyle wrote:
Cut Chemist wrote:
3rd skill and ult not really changed.

imo they are ok

Skill 3... doesn't even clearly describe its effects.

The ultimate only one hero...and its benefits aren't spectacular.
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XenySTyle

XenySTyle


Posts : 46
Age : 33
Location : Serbia, Kula/Novi Sad

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PostSubject: Re: Sasori - Sasori of the Red Sand   Sasori - Sasori of the Red Sand - Page 2 EmptyMon Jul 18, 2011 8:03 pm

Cut Chemist wrote:
XenySTyle wrote:
Cut Chemist wrote:
3rd skill and ult not really changed.

imo they are ok

Skill 3... doesn't even clearly describe its effects.

The ultimate only one hero...and its benefits aren't spectacular.

3rd skill- after u lose 100 hp u get healed up 5/10/15/20 hp

ulti- i could add a debuff on enemies to do the opposite to them or silence + increased damage receiving or smth or just increase the effect on allies unable to be casted on enemies.
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Cut Chemist
NWU Staff
NWU Staff
Cut Chemist


Posts : 984

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PostSubject: Re: Sasori - Sasori of the Red Sand   Sasori - Sasori of the Red Sand - Page 2 EmptyMon Jul 18, 2011 8:04 pm

XenySTyle wrote:
Cut Chemist wrote:
XenySTyle wrote:
Cut Chemist wrote:
3rd skill and ult not really changed.

imo they are ok

Skill 3... doesn't even clearly describe its effects.

The ultimate only one hero...and its benefits aren't spectacular.

3rd skill- after u lose 100 hp u get healed up 5/10/15/20 hp

ulti- i could add a debuff on enemies to do the opposite to them or silence + increased damage receiving or smth or just increase the effect on allies unable to be casted on enemies.

After WHO loses 100 HP WHO gets healed? Sasori? Sasori's puppets? ...
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XenySTyle

XenySTyle


Posts : 46
Age : 33
Location : Serbia, Kula/Novi Sad

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PostSubject: Re: Sasori - Sasori of the Red Sand   Sasori - Sasori of the Red Sand - Page 2 EmptyMon Jul 18, 2011 8:07 pm

Spell Type: Passive,Aura
Nearby allied units get healed for every 100 hp lost 5/10/15/20 hp points.

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AdRyAn-IcE-mAn
Student
Student
AdRyAn-IcE-mAn


Posts : 96
Age : 30
Location : Romania

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PostSubject: Re: Sasori - Sasori of the Red Sand   Sasori - Sasori of the Red Sand - Page 2 EmptyMon Jul 18, 2011 8:15 pm

XenySTyle wrote:
Spell Type: Passive,Aura
Nearby allied units get healed for every 100 hp lost 5/10/15/20 hp points.


i think that this skill must give something for his puppets like ... as / ms , hp ,armor dmg...something of those is better than heal
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XenySTyle

XenySTyle


Posts : 46
Age : 33
Location : Serbia, Kula/Novi Sad

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PostSubject: Re: Sasori - Sasori of the Red Sand   Sasori - Sasori of the Red Sand - Page 2 EmptyMon Jul 18, 2011 8:17 pm

AdRyAn-IcE-mAn wrote:
XenySTyle wrote:
Spell Type: Passive,Aura
Nearby allied units get healed for every 100 hp lost 5/10/15/20 hp points.


i think that this skill must give something for his puppets like ... as / ms , hp ,armor dmg...something of those is better than heal

i could add that but imo these puppets are only good for their passives and actives
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AdRyAn-IcE-mAn
Student
Student
AdRyAn-IcE-mAn


Posts : 96
Age : 30
Location : Romania

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PostSubject: Re: Sasori - Sasori of the Red Sand   Sasori - Sasori of the Red Sand - Page 2 EmptyMon Jul 18, 2011 8:24 pm

XenySTyle wrote:
AdRyAn-IcE-mAn wrote:
XenySTyle wrote:
Spell Type: Passive,Aura
Nearby allied units get healed for every 100 hp lost 5/10/15/20 hp points.


i think that this skill must give something for his puppets like ... as / ms , hp ,armor dmg...something of those is better than heal

i could add that but imo these puppets are only good for their passives and actives


its ok but this skill must be canged cuz is useless...in my op. his a int hero so will have low hp mabe numbers must be incresed :for 100 hp heals 10/15/20/25 ...even more
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Cut Chemist
NWU Staff
NWU Staff
Cut Chemist


Posts : 984

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PostSubject: Re: Sasori - Sasori of the Red Sand   Sasori - Sasori of the Red Sand - Page 2 EmptyMon Jul 18, 2011 9:06 pm

Everytime who loses 100 HP? Sasori, his puppets, both? It's a useless passive either way. Instead of dealing 100 damage to you, I deal 80.
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