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mercinater
Chuunin
Chuunin
mercinater


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Konan Empty
PostSubject: Konan   Konan EmptyWed Sep 07, 2011 11:22 pm

Name: Konan
Aka: Amagakure Angel
Role: Semi Carry
SubRole: Ganker
Flavor: One of the three students rescued and taught by Jiraiya during the shinobi war. She has a strong faith and desire to protect Nagato no matter what the cost.



Konan Konan2sg1mn9

Stats:
Damage: 56-63
Range: 525 ranged
Armor: 4
Movement Speed: 295
Attack Speed: Normal

Growth:
Strength: 16 +1.6
Agility: 22 +2.55
Intelligence: 17+1.7


Quote :

Longinus Spear
Flavor: With paper, she crafts the legendary spear of Longinus to pierce her enemies.
Spell Type: Target point
Targets: Single Point


Konan Icons_11303_btn

Mana Cost: 75/85/95/105
Cooldown: 30/24/18/12
Cast Time: 1 second
Range: 800/900/1000/1100


Effects:Konan throws the spear doing 80/160/240/320 in a line of 200 aoe, slows hit units by 15% for 3 seconds

Quote :

Paper Clone Cutter
Flavor: Konan's paper clones are capable of delivery attacks through what they're made of.
Spell Type: Single Target
Targets: Enemy units


Konan Icons_8059_btn

Mana Cost: 85
Cooldown: 33/28/23/18
Cast Time: instant
Range: 600


Effects:Konan’s clone appears behind the target and holds him for .5/1/1.5/2 seconds doing 85 dps.

Quote :

Origami (Passive)
Flavor: Konan’s paper craft is sure to leave many cuts the moment it makes the slightest contact with the skin.
Spell Type: Passive Aura
Targets: Self


Konan Icons_10093_btn

Mana Cost: N/A
Cooldown: N/A
Cast Time: N/A
Range: N/A


Effects: Everytime an enemy is hit by Konan’s Jutsu, they will lose 2/2/3/4 armor (does not stack) for 4/6/8/10 seconds.

Quote :

Shikigami Dance
Flavor: Known as the angel of amagakure, it was only possible because of her bloodline. Her wings spread out giving her impeccable power.
Spell Type: Transformation
Targets: Self


Konan Icons_8552_btn

Mana Cost: 150/175/200
Cooldown: 120/80/40
Cast Time: Instant
Range: N/A
Duration: 10/15/20 seconds

Effects:Konan sprouts out paper wings giving her +20/25/30% ms and atk spd, her jutsu’s aoe is increased by 25/50/75%. She also gains +40/60/80 bonus dmg.

Icons:

http://www.hiveworkshop.com/forums/icons-541/btnpangelwings-139269/?prev=search%3Dangel%26d%3Dlist%26r%3D20
http://www.hiveworkshop.com/forums/icons-541/btnpaperairplane-153591/?prev=search%3Dpaper%26d%3Dlist%26r%3D20
http://www.hiveworkshop.com/forums/icons-541/btndetonate3-133987/?prev=search%3Dexplosion%26r%3D20%26d%3Dlist%26page%3D2
http://www.hiveworkshop.com/forums/icons-541/btnbonespear-166691/?prev=search%3Dspear%26r%3D20%26d%3Dlist%26page%3D2


Last edited by mercinater on Sun Sep 11, 2011 1:58 am; edited 1 time in total
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PostSubject: Re: Konan   Konan EmptyFri Sep 09, 2011 4:10 am

1st skill is okay... don't know why you make a reference to the spear that kill Christ...

Skill 2 shouldn't be a hold + burst damage at the end of the hold, it should be dot over time while holding the unit.

Skill 3, her spells deal spell damage so why does this spell reduce armor. Additionally, this skill provides no other benefits without her other 3 spells.

Skill 4, It's just a super saiyan mode ultimate. Very bland and not much fun for a coder interested in making interesting and fun heroes.
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mercinater
Chuunin
Chuunin
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PostSubject: Re: Konan   Konan EmptyFri Sep 09, 2011 6:31 pm

idk what u mean by skill 2

Passive: was only idea i had at the time, thought it was a fine plus cuz of her ult/regularily positive to help kill

ult: i based it off of naruto's ninja storm 2 which is every naruto character ult gets buff with transformation, yes i did purposefully make it easy to code/simplistic cause i'm not sure about the limits to challenging a coder to make a gaping hold in the ground filled with explosive tags

sadly I do not have any experience of heros in aos games except nwu cuz it's the only aos i play Sad
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PostSubject: Re: Konan   Konan EmptyFri Sep 09, 2011 7:16 pm

For skill 2 I mean that the hero should take damage while held in place.

Think of a better passive and ultimate. It's better to make something unique and be told it can't work by a coder. That way you work with the coder to simplify it and make it possible to include in the map. Although, they might have picked another Konan already.
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mercinater
Chuunin
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PostSubject: Re: Konan   Konan EmptySat Sep 10, 2011 5:14 pm

lol thanks for the tips
btw what is the tag you put besides your suggestions like [am] [sm] [ir] etc?
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PostSubject: Re: Konan   Konan EmptySat Sep 10, 2011 6:50 pm

mercinater wrote:
lol thanks for the tips
btw what is the tag you put besides your suggestions like [am] [sm] [ir] etc?

Agility Melee = AM
Strength Melee = SM
Intelligence Range = IR
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PostSubject: Re: Konan   Konan Empty

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