Name:Zetsu (Akatsuki Spy)Role:SupportBackstory: A double personality member of the Akatsuki and Tobi's most loyal follower. White Zetsu was created using the cells of the First Hokage while the origins of Black Zetsu is unknown. He is able to merge with the ground and quickly travel to any location, although not as fast as Tobi's space time traveling justu.Stats:Strength: 16 + 2
Agility: 19 + 1.8
Intelligence: 25 + 3
Affiliation: Akatsuki
Damage: 47 - 55
Range: Melee
Armour: 2
Movespeed: 300
Skills:MayflyDescription: An infiltration technique special to Zetsu. It allows him to merge with the earth and travel at high speeds. Once merged his presence is near undetectable.
Targeting type: Self
Mana cost:100/90/80/70
Cool down:15/13/11/10
Duration:15/20/25/30
Active:Turns target unit invisible as long as he is in 400 range of trees.
Notes:- Fade time of 2 seconds
- If the unit is more than 400 range of trees for a second invisiblity will break
- Casting spells/attacking will also break invisiblity
Parasite CloneDescription: White Zetsu injects Hashirama's cells into nearby trees to spawn clones of himself to control.
Targeting type: Point
Mana cost: 180
Cool down: 40s
Duration: 60s
Active: Turns an area of trees into 2/3/4/5 white zetsu spawns to fight for Zetsu
Notes: - Will only spawn as much Zetsu's as there are trees
- Treants have 500 hp and deal 20 - 22 normal damage
Substitute TechniqueDescription: White Zetsu can create an exact copy of anyone with identical chakra. Although the clone has identical chakra it can not fight prolonged battles and is somewhat weaker.
Targeting type: Unit
Mana cost: 80
Cool down: 100/90/80/70s
Duration: 4/5/6/7s
Actuve: Creates an illusion of a target hero which takes 500% damage and deals 50% damage
Notes: - Illusions will have all spells of the target besides their ultimate
- Spells will deal 50% damage
- Can not use other Illusion spells
Spore TechniqueDescription: Zetsu plants spores on an enemy's body that are time delayed. Once activated the spores restrict the enemy's chakra.
Targeting type: Unit
Mana cost:150/200/250
Cool down: 100
Duration: 13s
Active: Deals 30/50/70 damage per second and fully silences target
Notes: - Prevents Item use
- Will not work on magic immune heros but you will still take damage if you become magic immune eg. using gelel after spore is casted
- Allies who are afflicted with Spore can be denied when HP is below 20%
As you may or may not notice I did not put any icons here as I am too lazy to go find any atm
but if someone were to find me icons I will be glad to give you credit