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 [IR] Nidaime Mizukage by Westfield

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Westfield
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Westfield


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Age : 31
Location : Russia/England

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PostSubject: [IR] Nidaime Mizukage by Westfield   [IR] Nidaime Mizukage by Westfield EmptyTue Nov 06, 2012 7:50 pm

Quote :
Name: Nidaime Mizukage
Alias: Second Water Shadow
Role: Support/Disabler

Stats:

Str: 17 [+1.7]
Agi: 15 [+1.4]
Int: 25 [+2.6]
Attack type: Ranged
Attack range: 450


[IR] Nidaime Mizukage by Westfield Mizukage




Quote :

Kychiyose No Jutsu: Ohamaguri

[IR] Nidaime Mizukage by Westfield Icons_8492_btn

Effect: Mizukage summons a giant clam which is able to deal damage through ranged attacks. With each level, Clam's total base damage is increased by X

Level 1 - 20 Base Damage;
Level 2 - 40 Base Damage;
Level 3 - 60 Base Damage;
Level 4 - 80 Base Damage;

Spell type: Active
Mana cost: 100 / 120 / 140 / 160
Cooldown: 40 seconds
Attack range: 400
AoE: N/A
Duration: 6 / 8 / 10 / 12 seconds
Note:
*Attack visual: small droplets of water

Clam's Stats and abilities:

Clam has 10 / 20 / 30 / 40 Attack Damage, 300 / 400 / 500 / 600 HP, 400 Movement Speed.

Quote :


Shinkirō no Genjutsu


[IR] Nidaime Mizukage by Westfield Icons_9609_btn

Effect: Upon activation, Mizukage creates a small layer of mist which will put a buff on all friendly units including Mizukage which would boost their attack range by X, as well as apply a debuff which would lower down enemy unit's armor by X upon each physical attack

Level 1 - 600 Bonus Range; -2 armor;
Level 2 - 800 Bonus Range; -3 armor;
Level 3 - 1000 Bonus Range; -4 armor;
Level 4 - 1200 Bonus Range; -5 armor;

Spell type: Active
Mana cost: 120 / 140 / 160 / 180
Cooldown: 16
Cast range: N/A
AoE: 600
Duration (Range): 8 seconds
Duration (Debuff): 3 seconds
Note:
Quote :


Suiton: Mizudeppō


[IR] Nidaime Mizukage by Westfield Icons_11301_btn

Effect: Mizukage fires off a small blue water projectile in a line dealing 100% Int as magical damage and slowing down MS by X%.

Level 1 - 20% MS;
Level 2 - 25% MS;
Level 3 - 30% MS;
Level 4 - 35% MS;

Spell type: Target/Unit
Mana cost: 40 / 60 / 80 / 100
Cooldown: 15
Cast range: 450
Projectile width: 250
AoE: 1000
Duration: 2.5 / 3 / 3.5 / 4 seconds
Note:

Quote :

Mugen Bakuha Ninjutsu

[IR] Nidaime Mizukage by Westfield Icons_6381_btn
Effect: Upon using the spell on the ground, Mizukage summons a clone of himself which lasts for 3 / 2.5 / 2 seconds after which it will explode creating a water vortex which will drag all enemy units near the aoe towards its centre putting a debuff on all enemy units which would disarm them. Enemy units which are right in the centre of the vortex will get disarmed for full duration, while those which are on the outskirts of the vortex will only get half of the disarm duration.

Level 1 - 1.50 sec disarm
Level 2 - 3 sec disarm
Level 3 - 4.5 sec disarm

Spell type: AoE Target
Mana cost: 150 / 200 / 250
Cooldown: 100 seconds
Cast range: 550
AoE: 450
Duration: 3 / 4 / 5 seconds
Note:
*If the clone will suffer 3 / 4 / 5 physical attacks (from hero attacks only including copies) the clone will dissapear.


Icons:
Spoiler:


Last edited by Westfield on Tue Nov 06, 2012 8:27 pm; edited 1 time in total
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Cut Chemist
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[IR] Nidaime Mizukage by Westfield Empty
PostSubject: Re: [IR] Nidaime Mizukage by Westfield   [IR] Nidaime Mizukage by Westfield EmptyTue Nov 06, 2012 8:15 pm

#1. Okay...

#2. Boosting your attack range is too strong. Imo, make it like the old SC spell that makes it so enemies need to be within

#3. Not really support-like with the whole pure damage scaling nuke and what not, the slow is should be scaled less widely apart, i.e. 20 / 25 / 30 / 35%.

#4. Re-scale disarm duration to be 1.50 / 3.00 / 4.50 seconds, units that are at the very center of the vortex should recieve full duration disarm, where as units on the outskirts should recieve a lesser amount.
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hangun
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PostSubject: Re: [IR] Nidaime Mizukage by Westfield   [IR] Nidaime Mizukage by Westfield EmptyTue Nov 06, 2012 8:26 pm

never seen the clam shoting water drops >.<.
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Westfield
Hokage
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Westfield


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Location : Russia/England

[IR] Nidaime Mizukage by Westfield Empty
PostSubject: Re: [IR] Nidaime Mizukage by Westfield   [IR] Nidaime Mizukage by Westfield EmptyTue Nov 06, 2012 8:28 pm

2. Whats so op about it? it only boosts the attack range of ranged units. Do you suggest creating a field in which the enemy units would be trapped instead of range boost?

3. changed to magical damage and rescaled the MS;

4. done

Quote :

never seen the clam shoting water drops >.<.
well it is a mollusc right, so just let it shoot water
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Cut Chemist
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[IR] Nidaime Mizukage by Westfield Empty
PostSubject: Re: [IR] Nidaime Mizukage by Westfield   [IR] Nidaime Mizukage by Westfield EmptyTue Nov 06, 2012 8:51 pm

Westfield wrote:
2. Whats so op about it? it only boosts the attack range of ranged units. Do you suggest creating a field in which the enemy units would be trapped instead of range boost?

3. changed to magical damage and rescaled the MS;

4. done


It's OP in terms of being a pushing tool. My suggestion is to make it so the spell either adds bonus damage to your allies or some type of offensive buff.

Even Sniper in Dota gets about ~900 attack range with his passive maxed, you just gave a bunch of heroes, X attack range. Your team can place a ward outside of the tower's vision range and literally attack it to death without being contested.
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GodScream
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PostSubject: Re: [IR] Nidaime Mizukage by Westfield   [IR] Nidaime Mizukage by Westfield EmptyTue Nov 06, 2012 8:56 pm

1/ Clams spitting water :/ We're not in Pokemon. In manga, the clams only have a genjutsu hiding support skill. + you have 6-12 sec duration for a 40sec CD ? Not really synergy with other skills


2/1200 bonus range?? ya mad? xD The classic range for a range heroe is 450. If you give 1200 bonus range, it means that all range into ya mist has 1650 range.... More than sasu max lvl16 ulti Kirin range.
That's no more rangeattacks but inter-continental missiles lol

3/ Support role is quite low

4/AOE should be bigger, CLone MS higher (lke manga ^^), Manacost higher.
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Phoenix-
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PostSubject: Re: [IR] Nidaime Mizukage by Westfield   [IR] Nidaime Mizukage by Westfield EmptyTue Nov 06, 2012 11:17 pm

Changing the range of an unit is impossible without creating a new unit (or using a tech which would require a permanent passive/aura) which would mean creating (Amount of available heroes)*4 new heroes just for 1 spell.
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