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 [AM] Kuriarare Kushimaru

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Cut Chemist
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Cut Chemist


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PostSubject: [AM] Kuriarare Kushimaru   [AM] Kuriarare Kushimaru EmptyFri Nov 09, 2012 3:23 am

Spoiler:


Last edited by Cut Chemist on Sun Oct 27, 2013 4:01 pm; edited 2 times in total
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Westfield
Hokage
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PostSubject: Re: [AM] Kuriarare Kushimaru   [AM] Kuriarare Kushimaru EmptyFri Nov 09, 2012 8:49 am

1st: i say this spell is underpowered, it doesnt deal damage late game and the duration growth isnt that great, plus the mana requirements are very high, so not much point to level it up after lvl 1 at the very least unless you're a super human

3rd: why not make MS boost and transparency passive?
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GodScream
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PostSubject: Re: [AM] Kuriarare Kushimaru   [AM] Kuriarare Kushimaru EmptyFri Nov 09, 2012 11:45 pm

1/ EDIT: misunderstood
So its like Sui 1st skill? but with armor reduction instead slow?

2/ Passive ok but most of the times , when you're attacking someone, there is no often ennemies around him (except in farming laning part begingame)

3/Cd is shorter than duration so you wanna apply 20% perma MS and blur??
Ok for scouting, OP coz it would make him as the fastest guy in nwu.

4/Manacost is low for the effect, Classic support spell.


SO that suggestion makes your kushimaru as scout and mini support? Spells are quite weak for me excep for ulti... and that perma 20% MS and 100% transparency is outbalanced...
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Cut Chemist
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Cut Chemist


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PostSubject: Re: [AM] Kuriarare Kushimaru   [AM] Kuriarare Kushimaru EmptySat Nov 10, 2012 1:07 am

GodScream wrote:
1/ EDIT: misunderstood
So its like Sui 1st skill? but with armor reduction instead slow?

2/ Passive ok but most of the times , when you're attacking someone, there is no often ennemies around him (except in farming laning part begingame)

3/Cd is shorter than duration so you wanna apply 20% perma MS and blur??
Ok for scouting, OP coz it would make him as the fastest guy in nwu.

4/Manacost is low for the effect, Classic support spell.


SO that suggestion makes your kushimaru as scout and mini support? Spells are quite weak for me excep for ulti... and that perma 20% MS and 100% transparency is outbalanced...

#1. Why would I want their movespeed to be reduced, when they are immobilized?

#2. It's a 300 radius effect, you're underappreciating that radius.

#3. CD was only shorter at level 4, and good, he's a ganker, so he should be scouting.

#4. What the hell are you talking about? It's a pretty big physical nuke that essentially stuns a single target while dealing massive damage over time. In what world is this a support spell?

Mini-support? That's not even a thing.


Anyway, duration of Silent Killer reduced to 10 seconds and its manacost increased from 75 to 100, all levels. And Int base reduced to 15 along with Int growth reduced to 1.40.
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MagicaLight
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PostSubject: Re: [AM] Kuriarare Kushimaru   [AM] Kuriarare Kushimaru EmptyMon Nov 12, 2012 4:14 pm

i like it, seems like a real fun hero and a game changer when used right. nice suggestion
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mudcake
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PostSubject: Re: [AM] Kuriarare Kushimaru   [AM] Kuriarare Kushimaru EmptySun Nov 25, 2012 4:39 am

270 damage across 3 seconds on immobilisation and then 700 damage across 3.5 second stun, thats a nearly guaranteed kill. and it would get even more ridiculous in a duo lane where he isnt the only one that has CC. just something to think about
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Cut Chemist
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PostSubject: Re: [AM] Kuriarare Kushimaru   [AM] Kuriarare Kushimaru EmptySun Nov 25, 2012 5:14 am

mudcake wrote:
270 damage across 3 seconds on immobilisation and then 700 damage across 3.5 second stun, thats a nearly guaranteed kill. and it would get even more ridiculous in a duo lane where he isnt the only one that has CC. just something to think about

A. That's if you land the W spell.

B. That's right 700 physical damage if you can get within range of the target; you (the target's ally) can heal the person, you can storm spirit them to make them invulnerable, you can cast a spell that shields them from damage, etc.

It's really not that bad.
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