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 [SR] Han the 5 Tails

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mercinater
Chuunin
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[SR] Han the 5 Tails Empty
PostSubject: [SR] Han the 5 Tails   [SR] Han the 5 Tails EmptyTue Nov 22, 2011 7:20 pm

Name: Han
Aka: 5 Tails Jinchuriki
Role: Ini-tank
SubRole: Nuker
Flavor: With a mysterious relation to the village hidden in the Stone, he is known as the master of manipulating steam into jutsu as well as being the host for the Gobi.



[SR] Han the 5 Tails Hoezny231952776


Stats:
Damage: 51-57
Range: 325
Armor: 2.8
Movement Speed: 300

Growth:
Strength: 24 +2.85
Agility: 16 +2
Intelligence: 20 +1.6



Quote :

Steam Jutsu: Oxygen Deprivation Oven
Flavor: Han strips away oxygen from the designated area, suffocating the enemy.
Spell Type: Target Area
Targets: Enemy Units


[SR] Han the 5 Tails Icons_10167_btn

Mana Cost: 90/100/110/120
Cooldown: 21/18/15/12
Cast Time: Instant
Damage Type: Spell
Range: 275/300/325/350 aoe


Effects: Units in the aoe of the steam will lose 40/45/50/55 hp per second, slows by 50%. Lasts 2.5/3/3.5/4 seconds.

Quote :

[Passive]Steam Release: Aerated Ligaments
Flavor: Han’s chakra control allows him to momentarily turn his ligaments into steam for personal uses.
Spell Type: Passive aura
Targets: Self


[SR] Han the 5 Tails Icons_13543_btn

Mana Cost: N/A
Cooldown: N/A
Cast Time: N/A
Damage Type: Physical
Range: 300 aoe


Effects:Han has 11/13/15/17% chance to unleash a burst of steam during his attack that does 4/5/6/7% of his life (at the time) and lowers affected units’ accuracy by 15%

Quote :

Steam Jutsu: Smog Elevator
Flavor: Han pressurizes the earth around him to create gaps which forces all of the dirty air out of the ground, high into the air
Spell Type: Self Aoe
Targets: Enemy Units


[SR] Han the 5 Tails Icons_8149_btn

Mana Cost: 60/65/70/75
Cooldown: 17/16/15/14
Cast Time: 0.1 second
Damage Type: Spell
Range: 325 Aoe around self


Effects: Smoke from the ground lifts nearby enemies into the air for 1.5 seconds dealing 50/75/100/125 dps. Depletes –mr to 0 for 2/2.5/3/3.5 seconds


Quote :

Five Tails Beast Release: Houkou, the Gobi
Flavor: Han transforms into the legendary five tailed dolphin horse, Houkou.
Spell Type: Transformation
Targets: Self


[SR] Han the 5 Tails Icons_14142_btn

Mana Cost: 30 (to switch to human or beast)
Cooldown: 15 (to switch back)
Cast Time: Instant
Damage Type: N/A
Range: N/A


Effects: In Gobi’s form, Han gains +50 atk range, +5/15/25% ms+as but -5/15/25% dmg and -5 armor. "Steam Release: Aerated Ligaments" chance becomes 25/29/33% and all jutsu's aoe is decreased by 100/75/50.


Changelog
11/23/11: Lowered percentage chance of Aerated Ligaments for ult and passive.
Changed -mr cancel to 3.5 seconds
Changed Smog Elevator's lift to 1.5 seconds

Icons:
http://www.hiveworkshop.com/forums/icons-541/btnsoulrelease-154136/?prev=search%3Dsmoke%26d%3Dlist%26r%3D20
http://www.hiveworkshop.com/forums/icons-541/btnwindglove-193457/?prev=search%3Dair%26d%3Dlist%26r%3D20
http://www.hiveworkshop.com/forums/icons-541/btnflash-135408/?prev=search%3Dsky%26d%3Dlist%26r%3D20
http://www.hiveworkshop.com/forums/icons-541/btnrainbowdash-201098/?prev=search%3Dhorse%26d%3Dlist%26r%3D20


Last edited by mercinater on Tue Nov 29, 2011 3:00 am; edited 6 times in total
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Natsu
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[SR] Han the 5 Tails Empty
PostSubject: Re: [SR] Han the 5 Tails   [SR] Han the 5 Tails EmptyWed Nov 23, 2011 3:24 am

i dont get the 3rd, the enemys around Han will be flying into the air for that time? or the can do any kind of actions?
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salsa
Chuunin
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[SR] Han the 5 Tails Empty
PostSubject: Re: [SR] Han the 5 Tails   [SR] Han the 5 Tails EmptyWed Nov 23, 2011 3:26 am

I think that will work like Suigetsu's geiser
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Natsu
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[SR] Han the 5 Tails Empty
PostSubject: Re: [SR] Han the 5 Tails   [SR] Han the 5 Tails EmptyWed Nov 23, 2011 3:27 am

the problem is the time of the disable 5 sec is to much.
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InMemory]Cobain
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[SR] Han the 5 Tails Empty
PostSubject: Re: [SR] Han the 5 Tails   [SR] Han the 5 Tails EmptyWed Nov 23, 2011 3:30 am

Natsu wrote:
the problem is the time of the disable 5 sec is to much.

agree
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salsa
Chuunin
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[SR] Han the 5 Tails Empty
PostSubject: Re: [SR] Han the 5 Tails   [SR] Han the 5 Tails EmptyWed Nov 23, 2011 3:33 am

Hmm. and the ultimate+passive would be a litte OP.

65%+more atk speed, if u buy some hp + AS that can be a *****
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Natsu
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[SR] Han the 5 Tails Empty
PostSubject: Re: [SR] Han the 5 Tails   [SR] Han the 5 Tails EmptyWed Nov 23, 2011 3:35 am

for me i would turn him melee and change the way of the pasive [insteed he proc the thing hitting, he proc the thing getting hit] and make him depend on his 1st to initiate and change the 3rd. The last thing would be fix the ultimate.
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mercinater
Chuunin
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[SR] Han the 5 Tails Empty
PostSubject: Re: [SR] Han the 5 Tails   [SR] Han the 5 Tails EmptyWed Nov 23, 2011 4:08 pm

-changed percent chance of passive
-changed -mr cancel to 3.5 seconds
-changed Smog Elevator's lift to 1.5 seconds

My idea of making him ranged is actually so whoever is using him, would purposefully position him at melee so he can get extra hits in due to range

Yes elevator works like geyser, his syng comes from 3+1

What if i made his ult so it switches his str stats with his agi? that would therefore lower his life, lowering the passive dmg. It would also further push his ability to change roles at any given time. Or do you think if I do switch maybe I should keep the current passive chance, and give another buff instead?

The Han build would be something like "trends, twin, onbu, ww, rag, (last item depends on aimed role/situational ex: gg suit, another onbu, shands, lifesteal, etc.)

The swapping agi with str option would limit his ult to having about (lets say ideally the lifedrop would be something like from 3300 to 2600) 7percent of 2600 is only 182 dmg (now 1/3 hits max), while suigetsu's is 1/4 hits 200dmg all the time (in Han's ult form, he still takes a dmg nerf)
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InMemory]Cobain
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[SR] Han the 5 Tails Empty
PostSubject: Re: [SR] Han the 5 Tails   [SR] Han the 5 Tails EmptyWed Nov 23, 2011 10:06 pm

Dont feel the necesity of having a Str heroe with an ulti that decrease the casting time of his spells
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mercinater
Chuunin
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[SR] Han the 5 Tails Empty
PostSubject: Re: [SR] Han the 5 Tails   [SR] Han the 5 Tails EmptyWed Nov 23, 2011 10:28 pm

?

his ult doesn't do that scratch
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Eol
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[SR] Han the 5 Tails Empty
PostSubject: Re: [SR] Han the 5 Tails   [SR] Han the 5 Tails EmptyWed Nov 23, 2011 10:56 pm

dont get why aoe from his spell decrease
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mercinater
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[SR] Han the 5 Tails Empty
PostSubject: Re: [SR] Han the 5 Tails   [SR] Han the 5 Tails EmptyThu Nov 24, 2011 3:55 am

Well the basis of the idea is that there needs to be a trade-off/collateral for the ult to be freely interchangable

Jinchuriki mode: Abundant aoe (ini-tank focus, allows Han to target multiple enemies), more dmg and armor (giving fair chance to have more dps than ult, just in a different way)

Tailed Beast Gobi mode: +50 more atk range(again, for extra hits), +5/15/25% ms+as, "Steam Release: Aerated Ligaments" chance becomes 25/29/33% (counters dps loss/aids in builds surrounding atkspd), -5/15/25% dmg and -5 armor (loses some tankability), all jutsu's aoe is decreased by 100/75/50 (more loss in aoe, but forces character focus on single enemy instead of tanking for multiple)


Question for change: Do you think I should up passive to 25 percent max, make ulti switch the str stat with agi, and take away the passive increase in the ult?


Preview of the proposal:

Quote :

[Passive]Steam Release: Aerated Ligaments
Flavor: Han’s chakra control allows him to momentarily turn his ligaments into steam for personal uses.
Spell Type: Passive aura
Targets: Self


[SR] Han the 5 Tails Icons_13543_btn

Mana Cost: N/A
Cooldown: N/A
Cast Time: N/A
Damage Type: Physical
Range: 300 aoe


Effects:Han has 16/19/22/25% chance to unleash a burst of steam during his attack that does 4/5/6/7% of his life (at the time) and lowers affected units’ accuracy by 15%

Quote :

Five Tails Beast Release: Houkou, the Gobi
Flavor: Han transforms into the legendary five tailed dolphin horse, Houkou.
Spell Type: Transformation
Targets: Self


[SR] Han the 5 Tails Icons_14142_btn

Mana Cost: 30 (to switch to human or beast)
Cooldown: 15 (to switch back)
Cast Time: Instant
Damage Type: N/A
Range: N/A


Effects: In Gobi’s form, Han gains +50 atk range, +5/15/25% ms+as but -5/15/25% dmg and -5 armor. The STR stats and AGI stats are swapped. All jutsu's aoe is decreased by 100/75/50.

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[SR] Han the 5 Tails Empty
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